Return of the Long Night
Port of Izar
Region Lore – Port of Izar
Located at the tip of the northern peninsula guarding the entrance to the Bay of Izar, this independent city-state has grown in wealth and size for many years. Governed by the Lord Mayor of Izar, the real political power lies in the hands of the Council of Guilds. It is home to almost every race on Emer and beyond. It’s truly cosmopolitan nature reflects its bustling heart as a trade centre and source for all goods. Crime is quite common in the Port.
Twin monstrous lighthouses “guard” the entrance to the bay, built by Aldaron during the height of the Emerian Empire, thousands of years ago. They still stand and function today. Each tower is over 500 feet tall, capped by a glass chamber in which an enchanted crystal provides a powerful light that sweeps the bay, protecting all ships that enter the port at night.